History
Current version
3/8/2026, 10:05:54 PM
Imported from wiki
by tmascroft · 3/8/2026, 9:31:03 PM
Imported from wiki
by tmascroft · 3/8/2026, 9:31:03 PM
Autolathe
## Kit (Autolathe) :::infobox | Property | Value | |----------|-------| | Stacks | 1 | | Prefab Hash | -1753893214 | | Prefab Name | ItemKitAutolathe | | Slot Class | SlotClass.None | | Sorting Class | SortingClass.Kits | | Recipe Machine | Autolathe | | Recipe Cost | 20g [Iron](/wiki/iron), 2g [Gold](/wiki/gold), 10g [Copper](/wiki/copper) | | Constructs | [Autolathe](/wiki/autolathe) |  ::: ## Autolathe :::infobox | Property | Value | |----------|-------| | Prefab Hash | 336213101 | | Prefab Name | StructureAutolathe | | Power Usage | 100W | | Placed With | [Kit (Autolathe)](/wiki/kit-autolathe) | | Placed On | Small Grid |  ::: ### Construction Steps | Step | Tool | Item | |---|---|---| | 1 | [Welding Torch](/wiki/welding-torch) | 2 x [Iron Sheets](/wiki/iron-sheets) | | 2 | - | 4 x [Cable Coil](/wiki/cable-coil) | | 3 | [Welding Torch](/wiki/welding-torch) | 2 x [Plastic Sheets](/wiki/plastic-sheets) | | 4 | [Screwdriver](/wiki/screwdriver) | - | ### Deconstruction Steps | Step | Tool | Recovered Item | |---|---|---| | 1 | [Wrench](/wiki/wrench) | [Kit (Autolathe)](/wiki/kit-autolathe) | | 2 | [Angle Grinder](/wiki/angle-grinder) | 2 x [Iron Sheets](/wiki/iron-sheets) | | 3 | [Wire Cutters](/wiki/wire-cutters) | 4 x [Cable Coil](/wiki/cable-coil) | | 4 | [Angle Grinder](/wiki/angle-grinder) | 2 x [Plastic Sheets](/wiki/plastic-sheets) | | 5 | [Hand Drill](/wiki/hand-drill) | - | ## Autolathe (Tier Two) :::infobox | Property | Value | |----------|-------| | Prefab Hash | 336213101 | | Prefab Name | StructureAutolathe | | Power Usage | 100W + Recipe Usage | | Placed With | [Kit (Autolathe)](/wiki/kit-autolathe) | | Placed On | Small Grid |  ::: ## Description > *"The foundation of most [Stationeer](/wiki/stationeers-faction) fabrication systems, the [ExMin](/wiki/exmin-faction) autolathe is a multi-axis molecular compositional system. Its complexity demands considerable time to assemble, but it remains an indispensable creation tool. Upgrade the device using a [Autolathe Printer Mod](/wiki/mod-kit#autolathe-printer-mod) for additional recipes and faster processing speeds."* > — Stationpedia Autolathe is a first and the most fundamental fabrication device available for stationeers. One kit for this device is provided with every drop pod, as it is impossible to establish the station and progress without using it. The Autolathe (along with other fabricators) require frames underneath them for support. Autolathe is used to produce all other fabrication and processing machinery kits, construction modules, and devices for storage, management, and automatic distrbution of items, as well as furniture and miscallenous utility items. ## Interfaces ### Manual usage The **Autolathe** has three options for physical interaction. The first one is a small toggle with which you can power the fabricator. If the **Autolathe** is off the switch is red and if it's on it glows green. Then there is a pullable lever with the label "PURGE". If it is pulled it ejects all stored materials through the output as long as it isn't producing something at that point of time. Third is a big touchscreen which is only lit while the **Autolathe** is powered. On the touchscreen are four pressable buttons and one area for information. The green arrows pointing to the left and the right can be used to cycle to the previous/next recipe. Between the arrows is a button for starting and stopping the fabrication of the chosen item. In the lower left corner of the touchscreen you can use the button with the magnifying glass to open a searchable list of all possible recipes. Either use the search bar or scroll through the list and select the wanted item. Right next to it is a blue area where you can see all the materials inside of the **Autolathe** as long as you look at the blue area. #### Tips for manual usage If you want the **Autolathe** to create only one item but it has enough materials inside for another fabrication of the chosen item you can cycle to another recipe after starting the fabrication. This will result in the deactivation of the fabricator after the first item is finished. It doesn't matter if the recipe you cycle to also could be fabricated due to enough stored materials. ### Import/Export The **Autolathe** supports importing and exporting items. Both of those ports can be interacted by using [Chutes](/wiki/chutes). On the left side is the input which only accepts Ingots. The port on the right side is used for exporting fabricated items - which happens automatically - and the stored ingots. ### Cables The **Autolathe** has two connection points for cables. Standing in front of the machine the right port is for [power](/wiki/power) (indicated by a small red thunderbolt) and the left port is for the [Data Network](/wiki/categorydata-network) (indicated by three small green boxes). ## Upgrade The Autolathe can be upgraded from tier one to tier two by using an [Autolathe Printer Mod](/wiki/mod-kit#autolathe-printer-mod). ## Versions/Tiers **Click here to see/hide all the tiers** *See [Autolathe/Tiers](/wiki/autolathetiers) for details.* ## Recipes **Click here to see/hide all the recipes** *See [Autolathe/Recipes](/wiki/autolatherecipes) for details.* ## Data Network Properties **Click here to see/hide all the data network properties** *See [Autolathe/Data_Network](/wiki/autolathedata-network) for details.* ## Internal Memory **Click here to see/hide all the internal memory** *See [Autolathe/Internal_Memory](/wiki/autolatheinternal-memory) for details.* ## Build States **Click here to see/hide all the build states** *See [Autolathe/Build_States](/wiki/autolathebuild-states) for details.* ## Bugs - Setting the "Activate" parameter to 1, can cause the Autolathe to activate, even when it is empty. Nothing is dropped from the output, once the production is finished in this case and the Autolathe will stop after one production run. __NOTOC__