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Current version

3/8/2026, 10:06:16 PM

Imported from wiki

by tmascroft · 3/8/2026, 9:31:29 PM

Glass Door

## Kit (Door)

:::infobox
| Property | Value |
|----------|-------|
| Stacks | 1 |
| Cost | 3g [Copper Ore](/wiki/copper-ore), 7g [Iron Ore](/wiki/iron-ore) |

:::
## Glass Door

:::infobox
| Property | Value |
|----------|-------|
| Power Usage | 10W |
| Placed With | [Kit (Door)](/wiki/kit-door) |
| Placed On | Large Grid |

![Glass Door](Glass door.jpg)
:::

### Construction Steps

| Step | Tool | Item |
|---|---|---|
| 1 | [Welding Torch](/wiki/welding-torch) | [[Plastic Sheets |
| 2 | [Crowbar](/wiki/crowbar) | 2x [Glass Sheets](/wiki/glass-sheets) |

### Deconstruction Steps

| Step | Tool | Recovered Item |
|---|---|---|
| 1 | [Wrench](/wiki/wrench) | [Kit (Door)](/wiki/kit-door) |
| 2 | [Hand Drill](/wiki/hand-drill) | [[Plastic Sheets |
| 3 | [Angle Grinder](/wiki/angle-grinder) | 2x [Glass Sheets](/wiki/glass-sheets) |

## Description

The **Glass Doors** are created by using building with a [Kit (Door)](/wiki/kit-door).
- They can be opened and closed from the panel, or from a [Console](/wiki/console) equipped with [Circuitboard (Door Control)](/wiki/circuitboard-door-control).
- They are airtight (when closed), and can withstand around 200kPa pressure, which is lower than [Composite Doors](/wiki/composite-doors), which can withstand  around 300kPa.
- They are, however, wider than composite doors so it's easier to get bulkier items like a [Portable Tank](/wiki/portable-tank), [Portable Air Scrubber](/wiki/portable-air-scrubber), or [Portable Air Conditioner](/wiki/portable-air-conditioner) unit through them.

## Data Network


| Parameter Name | Data Type | Description |
|---|---|---|
| Open | Boolean | Opens the Glass Door, when set to 1. Closes it, when set to 0. |
| Lock | Boolean | Locks the Glass Door, when set to 1. Unlocks it, when set to 0. |
| On | Boolean | Turns the Glass Door on, when set to 1. Turns it off, when set to 0. |
| Mode | Boolean | When set to 0 console on the door opens/closes door. When set to 1 console sets/resets Setting but does not affect door. |
| Setting | Boolean | Desired state, mostly usefull for Logic based control when Mode is 1. |


| Output Name | Data Type | Description |
|---|---|---|
| Power | Boolean | Returns whether the Glass Door is turned on and receives power. (0 for no, 1 for yes) |
| Open | Boolean | Returns whether the Glass Door is open. (0 for no, 1 for yes) |
| Lock | Boolean | Returns whether the Glass Door is locked. (0 for no, 1 for yes) |
| On | Boolean | Returns whether the Glass Door is turned on. (0 for no, 1 for yes) |
| Mode | Boolean | Return mode, 0 for default, 1 for logic based control |
| Setting | Boolean | Returns desired state of the door. (0 for close, 1 for open) When Mode = 1 |
| RequiredPower | Integer | Returns the current amount of power, required by the Glass Door, in watts. |

## See Also

- [Airlock](/wiki/airlock)
- [Blast Doors](/wiki/blast-doors)

## References