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Current version
3/8/2026, 10:06:16 PM
Imported from wiki
by tmascroft · 3/8/2026, 9:31:29 PM
Imported from wiki
by tmascroft · 3/8/2026, 9:31:29 PM
Glass Door
## Kit (Door) :::infobox | Property | Value | |----------|-------| | Stacks | 1 | | Cost | 3g [Copper Ore](/wiki/copper-ore), 7g [Iron Ore](/wiki/iron-ore) | ::: ## Glass Door :::infobox | Property | Value | |----------|-------| | Power Usage | 10W | | Placed With | [Kit (Door)](/wiki/kit-door) | | Placed On | Large Grid |  ::: ### Construction Steps | Step | Tool | Item | |---|---|---| | 1 | [Welding Torch](/wiki/welding-torch) | [[Plastic Sheets | | 2 | [Crowbar](/wiki/crowbar) | 2x [Glass Sheets](/wiki/glass-sheets) | ### Deconstruction Steps | Step | Tool | Recovered Item | |---|---|---| | 1 | [Wrench](/wiki/wrench) | [Kit (Door)](/wiki/kit-door) | | 2 | [Hand Drill](/wiki/hand-drill) | [[Plastic Sheets | | 3 | [Angle Grinder](/wiki/angle-grinder) | 2x [Glass Sheets](/wiki/glass-sheets) | ## Description The **Glass Doors** are created by using building with a [Kit (Door)](/wiki/kit-door). - They can be opened and closed from the panel, or from a [Console](/wiki/console) equipped with [Circuitboard (Door Control)](/wiki/circuitboard-door-control). - They are airtight (when closed), and can withstand around 200kPa pressure, which is lower than [Composite Doors](/wiki/composite-doors), which can withstand around 300kPa. - They are, however, wider than composite doors so it's easier to get bulkier items like a [Portable Tank](/wiki/portable-tank), [Portable Air Scrubber](/wiki/portable-air-scrubber), or [Portable Air Conditioner](/wiki/portable-air-conditioner) unit through them. ## Data Network | Parameter Name | Data Type | Description | |---|---|---| | Open | Boolean | Opens the Glass Door, when set to 1. Closes it, when set to 0. | | Lock | Boolean | Locks the Glass Door, when set to 1. Unlocks it, when set to 0. | | On | Boolean | Turns the Glass Door on, when set to 1. Turns it off, when set to 0. | | Mode | Boolean | When set to 0 console on the door opens/closes door. When set to 1 console sets/resets Setting but does not affect door. | | Setting | Boolean | Desired state, mostly usefull for Logic based control when Mode is 1. | | Output Name | Data Type | Description | |---|---|---| | Power | Boolean | Returns whether the Glass Door is turned on and receives power. (0 for no, 1 for yes) | | Open | Boolean | Returns whether the Glass Door is open. (0 for no, 1 for yes) | | Lock | Boolean | Returns whether the Glass Door is locked. (0 for no, 1 for yes) | | On | Boolean | Returns whether the Glass Door is turned on. (0 for no, 1 for yes) | | Mode | Boolean | Return mode, 0 for default, 1 for logic based control | | Setting | Boolean | Returns desired state of the door. (0 for close, 1 for open) When Mode = 1 | | RequiredPower | Integer | Returns the current amount of power, required by the Glass Door, in watts. | ## See Also - [Airlock](/wiki/airlock) - [Blast Doors](/wiki/blast-doors) ## References