History
Current version
3/8/2026, 10:06:22 PM
Imported from wiki
by tmascroft · 3/8/2026, 9:31:39 PM
Imported from wiki
by tmascroft · 3/8/2026, 9:31:39 PM
Ingame Guides - Food Decay
# Ingame Guides - Food Decay :::infobox | Property | Value | |----------|-------| | Author | RocketWerkz | ::: Food decays over time into [Decayed Food](/wiki/decayed-food), unless refridgerated in a sutable atmosphere. The exact speed of decay varies individually by: - TEMPATURE - Refridgeration will slow decay, but many foods will be damaged by exposure to extreme low pressure, as well as extreme heat. The optimum temperature is 0 kelvin (-272ºC). - FOOD TYPE - Each [food](/wiki/food) type has its own decay properties. [Tomato Soup](/wiki/tomato-soup) lasts a lot longer than a [Tomato](/wiki/tomato), for instance. - PRESSURE - Food decays faster when the pressure drops below 1 atmosphere (101kPa). Decay happens exponentially more quickly as the atmosphere approaches a perfect vacuum. There is no effect from higher pressures. - ATMOSPHERE - Different gases can slow and accelerate the decay process. The process will take account of respective gas ratios in mixed atmospheres in calculating the decay modifier. The following rates apply across all foods: - [Oxygen](/wiki/oxygen) x 1.3 - [Nitrogen](/wiki/nitrogen) x 0.6 - [Carbon Dioxide](/wiki/carbon-dioxide) x 0.8 - [Volatiles](/wiki/volatiles) x 1 - [Pollutant](/wiki/pollutant) x 3 - [Nitrous Oxide](/wiki/nitrous-oxide) x 1.5 - [Water](/wiki/water) x 2 - Vacuum - see PRESSURE (above). ## References - *Text is available ingame using the Stationpedia* __NOTOC__