Kits

Kit (Advanced Composter)

Updated 3/8/2026

Kit (Advanced Composter)

Advanced Composter

Deconstruction Steps

StepToolRecovered Item
1Angle Grinder and Hand Drill-

Description

To complete construction, you must weld 5 Steel Sheets onto the kit after it has been placed.

The advanced composter creates Fertilizer out of organic matter. It accepts food, Decayed food or Biomass. It requires water and power to operate, accelerating the natural composting process.

When processing, it releases nitrogen and volatiles, as well as a small amount of heat

Reaction

While converting 3 Decayed food to 1 Fertilizer the composter will consume 20 moles of water and release 50 moles of Nitrogen and 50 moles of Volatiles. This reaction takes 1 minute to complete.

As of version 0.2.5474, the way that the Advanced Composter works is as follows:

Internally, it stores the number of Food, Decayed Food, and Biomass inserted. When it finishes the current processing cycle, it will take the ratio of the three to determine how many of each to remove. It will always remove a total of 3 items. Then, it determines the output Cycles, Harvest Boost, and Growth Speed Boost values.

<pre> Cycles = 2 + (Biomass Ratio * 5) Harvest Boost = 1 + (Food Ratio * 1.5) Growth Speed Boost = 1 + (Decayed Food Ratio * 0.25) </pre>

After the output Fertilizer is used on a Hydroponic Tray or Hydroponic Station, any seeds planted will have their Harvest Quantities and Seed Quantities set to the base yield plus the rounded Harvest Boost modifier. The Growth Speed Boost is applied as well, and is a multiplier for how fast the plant will grow. Every time an item is planted, the Cycles decrease by 1, and then if it is less than 1, it is set to 0. This means if the Cycle count is 1.3333333, after planting one item it will go to 0, wiping the fertilizer from the planter.

Data Network

Parameter NameData TypeDescription
ActivateBoolean0 = Not Processing, 1 = Processing
Clear MemoryInteger?Writing on this Parameter will reset the ExportCount and ImportCount values to zero.
LockBooleanIf set to 1, will disable physical interaction.
ModeBoolean
OnBoolean0 = Off, 1 = On
Open
Setting
Output NameData TypeDescription
ActivateBooleanWhether or not the system is processing
Error
ExportCountIntegerThe number of stacks inserted, not number of items
ImportCountIntegerNumber of fertilizers exported
Lock
Maximum
ModeInteger0 = Not Grinding, 1 = Grinding
OnBoolean
OpenBoolean
Power
PrefabHash
QuantityIntegerThe number of unprocessed items in the system
Ratio
RequiredPower
Setting