Clothing

Hardsuit Helmet

Updated 3/8/2026

Hardsuit Helmet

"The Hardsuit Helmet is similar to the Space Helmet, but can withstand higher temperatures and pressures. It's perfect for enduring harsh environments like Venus and Vulcan." — Stationpedia

Description

Paired with a Hardsuit, it provides a contained, portable, pressurized, breathable environment need for protection against the vacuum of space.

The Hardsuit Helmet has more armor than the Space Helmet, and a slightly more powerful light.

Usage

Your helmet must be worn with a suitable suit to function properly. Your helmet functions can be accessed by pressing the Number '1' key. This will bring up a panel showing the helmet's settings, as follows:

  • Open / Close Helmet - Open and close the glass visor of the helmet, venting or enclosing your suit atmosphere (Keyboard shortcut - I)
  • Lock/Unlock Helmet - Allow or prevent the opening of the visor (useful to avoid accidental opening)
  • Light On / Off - Toggle the helmet's forward facing light on and off (Keyboard shortcut - L)
  • Flush - Expels helmet's (and suit's) current atmosphere and replenishes from the air tank.

The helmet's light draws power from your suit Battery. If damaged, your helmet can be patched by holding Duct Tape in your right hand and holding the right mouse button. The colour of an (unworn) helmet can be changed using Spray Paint.

Notes

  • Caution: An open helmet allows exposure to the conditions outside of the suit.
  • If you open the helmet in a contaminated, external environment (and lack Filters to process the contaminants), Flush the helmet.
  • It is theoretically possible to mix EVA Suit elements and Hardsuit elements, although this is relatively uncommon.
  • Damaged helmets can be recycled (assuming you have a new one to use!)
  • The helmet light uses 100 watts of power when on, For comparison most wall mounted lights use 50 watts.

Data Network

ParameterTypeAccessDescription
PowerBooleanReadCan be read to return if the Hardsuit Helmet is correctly powered or not, set via the power system, return 1 if powered and 0 if not
OpenIntegerRead/WriteUsed to open or close the helmet visor.
PressureFloatReadThe current pressure reading of the Hardsuit Helmet
TemperatureIntegerReadThe current temperature reading of the Hardsuit Helmet
LockBooleanRead/WriteDisable manual operation of the Hardsuit Helmet.
RatioOxygenFloatReadThe ratio of Oxygen inside the Hardsuit Helmet
RatioCarbonDioxideFloatReadThe ratio of Carbon Dioxide inside the Hardsuit Helmet
RatioNitrogenFloatReadThe ratio of Nitrogen inside the Hardsuit Helmet
RatioPollutantFloatReadThe ratio of Pollutant inside the Hardsuit Helmet
RatioVolatilesFloatReadThe ratio of Volatiles inside the Hardsuit Helmet
RatioWaterFloatReadThe ratio of Water inside the Hardsuit Helmet
OnBooleanRead/WriteUsed to turn the helmet light on or off.
TotalMolesFloatReadReturns the total moles of the Hardsuit Helmet
VolumeIntegerRead/WriteReturns the Hardsuit Helmet atmosphere volume
RatioNitrousOxideFloatReadThe ratio of Nitrous Oxide inside the Hardsuit Helmet
CombustionBooleanReadAssess if the atmosphere is on fire. Returns 1 if atmosphere is on fire, 0 if not.
FlushIntegerRead/Writer=0
SoundAlertIntegerRead/WritePlays a sound alert on the Hardsuit Helmets speaker
RatioLiquidNitrogenFloatReadThe ratio of [
RatioLiquidVolatilesFloatReadThe ratio of [[Volatiles#Liquid
RatioSteamFloatReadThe ratio of [Steam inside the Hardsuit Helmet
RatioLiquidCarbonDioxideFloatReadThe ratio of [[Carbon Dioxide#Liquid
RatioLiquidPollutantFloatReadThe ratio of [[Pollutant#Liquid
RatioLiquidNitrousOxideFloatReadThe ratio of [[Nitrous Oxide#Liquid
ReferenceIdIntegerReadUnique Reference Identifier for this object
RatioHydrogenFloatReadDEPRECATED
RatioLiquidHydrogenFloatReadDEPRECATED
RatioPollutedWaterFloatReadThe ratio of polluted water inside the Hardsuit Helmet