Structures

Deep Miner

Updated 3/8/2026

Kit (Deep Miner)

Deep Miner

Construction Steps

StepToolItem
1Welding Torch, Screwdriver, Screwdriver12x Steel Sheets, 5x Cable Coil, 4x Electronic Parts

Deconstruction Steps

StepToolRecovered Item
1Hand Drill, Wire Cutters, Angle Grinder, WrenchKit (Deep Miner), 2x Steel Sheet, 2x Cable Coil

Description

Drills through terrain until it hits bedrock. Once inside bedrock 10 or 11 Dirty Ore is produced every 80 to 100 seconds. Both values are random each time, by average 10.5 ore every 90s (7 ore per minute).

Two standard electric Centrifuges would be required to process the output of a single Deep Miner (not including the spindown/ejection sequence). One Combustion Centrifuge running on normal fuel at 520 RPM would be almost fast enough to process the output of 3 Deep Miners.

The Deep Miner consumes 500 watts while it is powered on.

The Deep Miner visually takes up 1x2x4 blocks.

Data/logic parameters currently incomprehensible to page contributor.

Region Ore distribution

Since update 0.2.5903.26007 (terrain update), deep ore generation is now tied to regions, with each region yielding a set ratio of ores, some regions containing only a single ore type for deep mining, with others containing two or three. The deep mining yield of a region can be detected using the Cartridge (Deep Miner) or using the Motherboard (Map) and a Rocket Deep Scanner Head.

Ore Distribution by Region and Position

A map of ore regions for each world has been created by AproposMath on Github, available here.

+ Venus Ore RegionsRegionOre 1Ore 2Ore 3
Venus - Dusk ValleySilver 100%--
Venus - Lily ValleyNickel 100%--
Venus - Maple ValleyLead 100%--
Venus - Triumph ValleyGold 100%--
Venus - Horizon ValleySilver 50%Nickel 33.3%Lead 16.7%
Venus - Lakshmi ValleyHydrocarbon 100%--
+ Moon Ore RegionsRegionOre 1Ore 2Ore 3
Moon - Montes UmbrarumGold 100%--
Moon - Lacus BellusIron 100%--
Moon - Specula ObservansSilver 20%--
Moon - Labyrinthus PetrGold 20%Silver 10%-
Moon - Vallis LiamaCobalt 100%--
Moon - Dorsum BorealisIron 25%Copper 15%Silicon 10%
Moon - Montes FulgurHydrocarbon 50%--
Moon - Mons ArcanusSilicon 50%--
Moon - Crater SolarisIron 100%--
+ Mars Ore RegionsRegionOre 1Ore 2Ore 3
Mars - Canyon OverlookNickel 20%--
Mars - Taos CraterIron 25%Copper 15%Silicon 10%
Mars - Crescent CliffsIron 100%--
Mars - Butchers FlatGold 20%Silver 10%-
Mars - Tharsis Rise SouthHydrocarbon 50%--
Mars - Tharsis Rise EastGold 30%--
Mars - Finders Canyon SouthCobalt 10%--
Mars - Finders Canyon EastSilicon 50%Lead 15%Silver 15%
Mars - Aeolis RidgeNickel 20%--
Mars - Eos RidgeLead 20%--
Mars - Crowes PassageGold 30%--
Mars - Beacon PlainsSilver 20%--
Mars - Finders Canyon ScarpIron 25%Copper 15%Silicon 10%
Mars - Finders CanyonIron 100%--

Ore Distribution (Prior to 0.2.5903.26007 (terrain update))

Prior to the Terrain update, most locations had the same ore-distribution table, Venus and Vulcan being the exceptions. The percentages may not add up to exactly 100% due to rounding, and your numbers may be slightly different due to the random number generator that selects what ore comes out of a Dirty Ore when cleaned.

OreStandardVenusVulcan
Iron39.5%40.0%31.7%
Gold5.7%4.9%4.2%
Uranium0.6%0.7%0.7%
Copper14.3%20.6%18.2%
Hydrocarbon20.2%19.8%17.0%
Silver2.9%3.8%8.3%
Nickel3.0%3.3%7.7%
Lead2.9%1.8%2.1%
Silicon9.1%4.3%8.6%
Cobalt1.7%0.9%1.5%